top of page
LEVEL DESIGN
Some of my greyboxed level designs.
CAPTURE THE FLAG GREYBOX
A map designed for online 6V6 gameplay.
SPAWN POINT
Team 1's respective spawn point, with multiple directions the player can take.
VERSATILITY
This map is designed with vantage points and paths tailored to every play-style.
CAPTURE FLAG
The flag is easily defendable, yet has multiple points of entry.
FPS STORY MISSION
Map designed for a first-person-shooter story mission.
RESCUE THE HOSTAGE
Find the best way to reach the hostage and escort him out safely.
VERSATILITY
Multiple directions to choose from, each with their own play-style.
DANGER
Multiple enemies patrol the area, making the player consider their options before proceeding.
bottom of page