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LEVEL DESIGN

Some of my greyboxed level designs.

CAPTURE THE FLAG GREYBOX

A map designed for online 6V6 gameplay.

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SPAWN POINT

Team 1's respective spawn point, with multiple directions the player can take.

VERSATILITY

This map is designed with vantage points and paths tailored to every play-style.

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CAPTURE FLAG

The flag is easily defendable, yet has multiple points of entry.

FPS STORY MISSION

Map designed for a first-person-shooter story mission.

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RESCUE THE HOSTAGE

Find the best way to reach the hostage and escort him out safely.

VERSATILITY

Multiple directions to choose from, each with their own play-style.

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DANGER

Multiple enemies patrol the area, making the player consider their options before proceeding.

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